Getting Started
First time setup
Published: Mon Apr 06 2026 15:26:26 GMT+0000 (Coordinated Universal Time)
This guide will have you:
Download Godot
Download and install the default configuration files
Download the addons template project
Import the template project and confirm it's working
For more details on the Unseen Godot Addons, check out the master repo:
Download:
Direct latest version download links:
Extract the installed folder to your desired location and open it, we will need to copy files to this directory.
Import configuration files:
Download the below folder:
Copy the files from this folder to the downloaded GODOT folder. They should be in the same location as Godot.exe.
Setting up addons:
Download Addons folder
Download below zip file, do not extract it, we will have GODOT read it:
The addons currently add:
An accessible 2D editor alternative
A dozen or so hotkeys to make navigation easier
A focus fixer that makes focus move more consistently around the UI and in games. (It also disabled the inaccessible 2D editor because it likes to grab focus after numerous tasks, be mindful if in a group project)
Some predefined functions to shortcut tasks that are tedious to do via UI.
Redoes accessibility tags in the scene tree
Additionally, this is a running list of what I feel are most important hot keys both added by the addon, and by default in GODOT.
Import addon Folder:
Run the godot.exe from the folder you setup in previous step for your operating system.
Press Shift-tab to navigate to the "import" menu,
press enter. This will open an explorer menu.
Navigate to and select the downloaded zip file.
Rename your "project installation path" to where you want installed projects to go to. The easiest way to add assets to your game such as audio will be copying asset folders to this location.
Press tab until "import" is focused, and press enter.
Godot is now open and should auto import the accessibility settings and mods needed.
Each time you make a new project, you will want to start the project through this method.
You can also copy the addons folder to the directory, then through project settings enable them if you can't import for any reason.
Confirming setup
Ctrl ALT + P will take you to the file system search bar, ctrl+f7 will take you to the file system tab if it is hidden. If ctrl+f7 doesn’t work, then the addons are non-functioning. Try reloading the project and if it still doesn’t work, please let me know right away.
Press tab until you are at “directory tree view”
Right arrow key on folders to expand them, left arrow keys to hide them.
Highly Recommended: Setup VSCode with Godot
The process of making Godot blind accessible is ongoing, and the script editor has only basic features. VSCode is considered to have much better accessibility options, and can be connected as the script editor. The Godot Script editor is not much more advanced than notepad at the moment, so VSCode is suggested for a bigger project. The tutorials work the same regardless.
Just remember that any hot key references are for inside of Godot.
If you are interested in integrating VSCode with Godot, follow the documentation here: